Dire Stirge (GURPS)

Dire Stirge(Young)
ST(6), DX(12), IQ(3),HT(8)
Will(10),Per(14),
Speed(6.25),Move(6la/1sw/12fl)
Dodge(9),SM(-2)
BL(13 - 26/39/78/130)
DR(1/tough Skin)

Attacks
  • Proboscis Impaling Grapple (14): 1d-1 imp (C)
  • Blood Drain (follow-up): 1 spec (C)
    • Affliction: Hemophilia (30 minutes)
  • Claw Grapple (12):  1d-3 imp (C)(*4 arms)
  • Claw Swing (12) : 1d+1 cut (C)
Skills
Brawling(12),Aerobics(14)

Advantages
  • Claws (Talons)(Cannot Parry)
  • Damage Resistance 1 (Tough Skin)
  • Extra Arm (2, Short)
  • Flight (Small Wings)
  • Night Vision 2
  • Peripheral Vision
  • Scanning Sense (Sonar)
  • Striker (Proboscis)(Impaling Grapple, Cannot Parry, Limited Arc)(Accurate 1)
  • Blood Drain (Proboscis Impaling Grapple, Follow Up)(1 spe)
    • In effect each turn as long as Proboscis is Impaled in Target
    • Affliction: Hemophilia for 30 Minutes, Only current wound from Proboscis Impaling
    • Limited daily capacity: 8, Cannot drain more than 8 HPs a day
  • Striking ST (4)
  • Lifting ST (2)
Disadvantages
  • Bad Smell (dried blood)
  • Dependency (Blood)(Very Common, Daily)
  • Restricted Diet (Blood)(Very Common)
  • Short Lifespan 3
  • Uncontrollable Appetite (Blood)
  • Wild Animal

Adults are just slightly bigger and meaner versions. The main differences are increased DR, increased ST (and lifting ST) and High Pain Threshold. Due to their increased potential Lifting capacity, they adults are more likely to Grapple then Drag their preys before letting them fall.

Dire Stirge(Adult)
ST(8), DX(12), IQ(3),HT(10)
Will(12),Per(14),
Speed(6.25),Move(6la/1sw/12fl)
Dodge(9),SM(-1)
BL(29 - 58/87/174/290)
DR(3/tough Skin)

Attacks
  • Proboscis Impaling Grapple (18): 1d+2 imp (C)
  • Blood Drain (follow-up): 2 spec (C)
    • Affliction: Hemophilia (30 minutes)
  • Claw Grapple (16):  1d+1 imp (C)(*4 arms)
  • Claw Swing (16) : 1d+3 cut (C)
Skills
Brawling(16),Aerobics(16)

Advantages
  • Claws (Hooked Talons)(Cannot Parry)
  • Damage Resistance 3 (Tough Skin)
  • Extra Arm (2, Short)
  • Flight (Small Wings)
  • High Pain Threshold
  • Night Vision 2
  • Peripheral Vision
  • Scanning Sense (Sonar)
  • Striker (Proboscis)(Impaling Grapple, Cannot Parry, Limited Arc)(Accurate 2)
  • Blood Drain (Proboscis Impaling Grapple, Follow Up)(2 spe)
    • In effect each turn as long as Proboscis is Impaled in Target
    • Affliction: Hemophilia for 30 Minutes, Only current wound from Proboscis Impaling
    • Limited daily capacity: 10, Cannot drain more than 10 HPs a day
  • Striking ST (4)
  • Lifting ST (4)
Disadvantages
  • Bad Smell (dried blood)
  • Dependency (Blood)(Very Common, Daily)
  • Restricted Diet (Blood)(Very Common)
  • Short Lifespan 3
  • Uncontrollable Appetite (Blood)
  • Wild Animal

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